2014年11月10日月曜日

Survey of Survy Papers(Human/Computer Vision関係)

Human Vision

  • A. Kimura, R. Yonetani, and T. Hirayama: "Computational Models of Human Visual Attention and Their Implementations: A Survey", IEICE Trans. on Information and Systems, vol. E96-D, no. 3, pp. 562-578. 2013.

Computer Vision

  • Cesar Cadena, Luca Carlone, Henry Carrillo: "Past, Present, and Future of Simultaneous Localization and Mapping: Toward the Robust-Perception Age", IEEE Transactions on Robotics, Vol. 32, Issue 6, pp. 1309-1332, 2016.
  • T. Taketomi, H. Uchiyama, and S. Ikeda: "Visual-SLAM Algorithms: A Survey from 2010 to 2016", IPSJ Transactions on Computer Vision and Applications. Vol. 9, No. 16, 11 pages, 2017.
  • Saxena, Ashutosh and Chung, SungH. and Ng, AndrewY. "3-D Depth Reconstruction from a Single Still Image", Intl. Jour. of Computer Vision, vol. 76, no. 1, pp. 53-69, 2008.
  • Vincent Lepetit and Pascal Fua: "Monocular model-based 3D tracking of rigid objects: A Survey", Foundations and Trends in Computer Graphics and Vision vol. 1, no. 1, pp. 1-89, 2005.
  • Andrew T Duchowski: "A breadth-first survey of eye-tracking applications", Behavior Research Methods, Instruments, & Computers, Vol. 34, no. 4, pp. 455-470, 2002.
  • D. W. Hansen and Q. Ji: "In the Eye of the Beholder: A Survey of Models for Eyes and Gaze", IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 32, No. 3, pp. 478-500, 2010.

Computer Graphics

  • Ariel Shamir: "A survey on Mesh Segmentation Techniques", Computer Graphics Forum, vol. 27, no. 6, pp. 1539-1556, 2008.
  • Kobbelt, Leif and Botsch, Mario: "A Survey of Point-based Techniques in Computer Graphics", Computer and Graphics, vol. 28, no. 6, pp. 801-814, 2004.

Display

  • Cakmakci, O. and Rolland, Jannick: "Head-worn displays: a review", Jour. of Display Technology, vol. 6, No. 3, pp. 199-216, 2006.
  • Reingold, Eyal M and Loschky, Lester C and McConkie, George W and Stampe, David M: "Gaze-contingent multiresolutional displays: An integrative review", Human Factors: The Journal of the Human Factors and Ergonomics Society, vol. 45, no. 2, pp. 307-328, 2003.
  • Andrew T. Duchowski, Nathan Cournia and Hunter Murphy: "Gaze-contingent displays: A review", CyberPsychology & Behavior, vol. 7, no. 6, 2004.

Virtual/Augmented Reality

  • S. Mori, S. Ikeda, and H. Saito: "A Survey of Diminished Reality: Techniques for Visually Concealing, Eliminating, and Seeing Through Real Objects", IPSJ Transactions on Computer Vision and Applications, Vol. 9, No. 17, 14 pages, 2017.
  • Feng Zhou, Henry Been-Lirn Duh and Mark Billinghurst: "Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR," Proc. 7th IEEE/ACM International Symposium on Mixed and Augmented Reality (ISMAR2008), pp.193 - 202, 2008.
  • Ken Hinckley, Randy Pausch, John C. Goble, Neal F. and Kassell: "A survey of design issues in spatial input", Proc. 7th annual ACM Symp. on User interface Software and Ttechnology
  • T. Azuma Ronald: "A Survey of Augmented Reality", Presence: Teleoperators and Virtual Environments, vol. 6, no. 4, 355 - 385, 1997.
  • Chris Hand: "A Survey of 3D Interaction Techniques", Computer Graphics Forum, vol. 16, no. 5, 1997.
  • E. Kruijff, J. E. Swan, and S. Feiner: "Perceptual issues in augmented reality revisited", Proc. 9th IEEE Int. Symp. on Mixed and Augmented Reality (ISMAR2010), pp. 3-12, 2010.