Survey of Survy Papers(Human/Computer Vision関係)
Human Vision
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A. Kimura, R. Yonetani, and T. Hirayama:
"Computational Models of Human Visual Attention and Their Implementations: A Survey",
IEICE Trans. on Information and Systems, vol. E96-D, no. 3, pp. 562-578. 2013.
Computer Vision
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Cesar Cadena, Luca Carlone, Henry Carrillo:
"Past, Present, and Future of Simultaneous Localization and Mapping: Toward the Robust-Perception Age",
IEEE Transactions on Robotics, Vol. 32, Issue 6, pp. 1309-1332, 2016.
- T. Taketomi, H. Uchiyama, and S. Ikeda:
"Visual-SLAM Algorithms: A Survey from 2010 to 2016",
IPSJ Transactions on Computer Vision and Applications. Vol. 9, No. 16, 11 pages, 2017.
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Saxena, Ashutosh and Chung, SungH. and Ng, AndrewY.
"3-D Depth Reconstruction from a Single Still Image",
Intl. Jour. of Computer Vision, vol. 76, no. 1, pp. 53-69, 2008.
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Vincent Lepetit and Pascal Fua:
"Monocular model-based 3D tracking of rigid objects: A Survey",
Foundations and Trends in Computer Graphics and Vision
vol. 1, no. 1, pp. 1-89, 2005.
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Andrew T Duchowski:
"A breadth-first survey of eye-tracking applications",
Behavior Research Methods, Instruments, & Computers,
Vol. 34, no. 4, pp. 455-470, 2002.
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D. W. Hansen and Q. Ji:
"In the Eye of the Beholder: A Survey of Models for Eyes and Gaze",
IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 32, No. 3, pp. 478-500, 2010.
Computer Graphics
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Ariel Shamir:
"A survey on Mesh Segmentation Techniques",
Computer Graphics Forum, vol. 27, no. 6, pp. 1539-1556, 2008.
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Kobbelt, Leif and Botsch, Mario:
"A Survey of Point-based Techniques in Computer Graphics",
Computer and Graphics, vol. 28, no. 6, pp. 801-814, 2004.
Display
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Cakmakci, O. and Rolland, Jannick:
"Head-worn displays: a review",
Jour. of Display Technology, vol. 6, No. 3, pp. 199-216, 2006.
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Reingold, Eyal M and Loschky, Lester C and McConkie, George W and Stampe, David M:
"Gaze-contingent multiresolutional displays: An integrative review",
Human Factors: The Journal of the Human Factors and Ergonomics Society, vol. 45, no. 2, pp. 307-328, 2003.
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Andrew T. Duchowski, Nathan Cournia and Hunter Murphy:
"Gaze-contingent displays: A review",
CyberPsychology & Behavior, vol. 7, no. 6, 2004.
Virtual/Augmented Reality
- S. Mori, S. Ikeda, and H. Saito:
"A Survey of Diminished Reality: Techniques for Visually Concealing, Eliminating, and Seeing Through Real Objects",
IPSJ Transactions on Computer Vision and Applications, Vol. 9, No. 17, 14 pages, 2017.
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Feng Zhou, Henry Been-Lirn Duh and Mark Billinghurst:
"Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR,"
Proc. 7th IEEE/ACM International Symposium on Mixed and Augmented Reality (ISMAR2008), pp.193 - 202, 2008.
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Ken Hinckley, Randy Pausch, John C. Goble, Neal F. and Kassell:
"A survey of design issues in spatial input",
Proc. 7th annual ACM Symp. on User interface Software and Ttechnology
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T. Azuma Ronald:
"A Survey of Augmented Reality",
Presence: Teleoperators and Virtual Environments,
vol. 6, no. 4, 355 - 385, 1997.
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Chris Hand:
"A Survey of 3D Interaction Techniques",
Computer Graphics Forum, vol. 16, no. 5, 1997.
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E. Kruijff, J. E. Swan, and S. Feiner:
"Perceptual issues in augmented reality revisited",
Proc. 9th IEEE Int. Symp. on Mixed and Augmented Reality (ISMAR2010), pp. 3-12, 2010.